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	<title>FORSAKEN DESTINY</title>
	<atom:link href="http://forsakendestiny.com/feed/" rel="self" type="application/rss+xml" />
	<link>http://forsakendestiny.com</link>
	<description>Roleplaying with Strands of FATE</description>
	<lastBuildDate>Wed, 16 Nov 2011 00:13:01 +0000</lastBuildDate>
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		<title>DOWNTIME</title>
		<link>http://forsakendestiny.com/downtime/</link>
		<comments>http://forsakendestiny.com/downtime/#comments</comments>
		<pubDate>Wed, 16 Nov 2011 00:13:01 +0000</pubDate>
		<dc:creator>John Lewis</dc:creator>
				<category><![CDATA[Rules]]></category>

		<guid isPermaLink="false">http://forsakendestiny.com/?p=491</guid>
		<description><![CDATA[The following rules apply to the things that occur between jobs in Interface Zero (healing, advancement, cost of living): Minor Downtime [around a week] Physical/Mental/Systems Consequences: Minor and Major Consequences clear. Severe (P) Consequences downgrade (Difficulty 4). Social Consequences: Minor &#8230; <a href="http://forsakendestiny.com/downtime/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p>The following rules apply to the things that occur between jobs in Interface Zero (healing, advancement, cost of living):</p>
<p><strong>Minor Downtime [around a week]</strong></p>
<p>Physical/Mental/Systems Consequences:</p>
<ul type="circle">
<li>Minor and Major Consequences clear.</li>
<li>Severe (P) Consequences downgrade (Difficulty 4).</li>
</ul>
<p>Social Consequences:</p>
<ul type="circle">
<li>Minor Consequences clear.</li>
</ul>
<p>Advancement:</p>
<ul type="circle">
<li>You may modify an existing Aspect.</li>
</ul>
<p>Upkeep:</p>
<ul type="circle">
<li>Refresh</li>
<li>(5 + Lifestyle) + Modifiers</li>
</ul>
<p>&nbsp;</p>
<p><strong>Major Downtime [around a month]</strong></p>
<p>Physical/Mental/Systems Consequences:</p>
<ul type="circle">
<li>Minor and Major Consequences clear.</li>
<li>Severe (P) Consequences downgrade (no roll).</li>
<li>Extreme (P) Consequences downgrade (Difficulty 6).</li>
</ul>
<p>Social Consequences:</p>
<ul type="circle">
<li>Minor and Major Consequences clear.</li>
<li>Severe (P) Consequences downgrade (Difficulty 4).</li>
</ul>
<p>Advancement (as above plus):</p>
<ul type="circle">
<li>You may lower an Ability by one and raise another by one.</li>
<li>You may completely replace an Aspect.</li>
<li>Gain 5 xp.</li>
</ul>
<p>Upkeep:</p>
<ul type="circle">
<li>Refresh</li>
<li>(6 + Lifestyle) + Modifiers</li>
</ul>
<p>&nbsp;</p>
<p><strong>Serious Downtime [around three months]</strong></p>
<p>Physical/Mental/Systems Consequences:</p>
<ul type="circle">
<li>Minor, Major, and Severe (P) Consequences clear.</li>
<li>Extreme (P) Consequences downgrade (no roll).</li>
</ul>
<p>Social Consequences:</p>
<ul type="circle">
<li>Minor and Major Consequences clear.</li>
<li>Severe (P) Consequences downgrade (no roll).</li>
<li>Extreme (P) Consequences downgrade (Difficulty 6).</li>
</ul>
<p>Advancement (as above plus):</p>
<ul type="circle">
<li>You may liquidate an Advantage.</li>
<li>Gain 5 xp.</li>
</ul>
<p>Upkeep:</p>
<ul type="circle">
<li>Refresh</li>
<li>(7 + Lifestyle) + Modifiers</li>
</ul>
<p>XP Costs:</p>
<ul type="circle">
<li>Purchase a new Specialty Aspect [5 XP].</li>
<li>Purchase a new Character Aspect [10 XP].</li>
<li>Purchase an Advancement Point [10 XP].</li>
</ul>
<p>&nbsp;</p>
<p>Healing &#8220;On the Job&#8221;</p>
<ul type="circle">
<li>Physical, Mental, and Systems stress boxes, as well as Minor Consequences, clear at the end of a scene.  This represents injured people performing basic first aid and repairs to their augmentations.  If time or necessity prevents this they do not clear.</li>
</ul>
]]></content:encoded>
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		<slash:comments>4</slash:comments>
		</item>
		<item>
		<title>Interface Zero Intro</title>
		<link>http://forsakendestiny.com/interface-zero-intro/</link>
		<comments>http://forsakendestiny.com/interface-zero-intro/#comments</comments>
		<pubDate>Tue, 08 Nov 2011 17:26:47 +0000</pubDate>
		<dc:creator>John Lewis</dc:creator>
				<category><![CDATA[Campaigns]]></category>
		<category><![CDATA[Interface Zero]]></category>

		<guid isPermaLink="false">http://forsakendestiny.com/?p=487</guid>
		<description><![CDATA[Monday night&#8217;s game went well for an introduction.  Character&#8217;s look good and I&#8217;ve already got a lot of ideas for the campaign.  A Couple of points I&#8217;d like to share: Feel free to adjust and tweek Aspects as you see &#8230; <a href="http://forsakendestiny.com/interface-zero-intro/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p>Monday night&#8217;s game went well for an introduction.  Character&#8217;s look good and I&#8217;ve already got a lot of ideas for the campaign.  A Couple of points I&#8217;d like to share:</p>
<ul>
<li>Feel free to adjust and tweek Aspects as you see fit over the first few sessions.</li>
<li>As for Aspects, try and have at least one Aspect tied to each of the following: at least one other Sigma-6 team member; a personal drama or situation outside of the group; some trait or element of your character that will inevitably bite you in the ass; and building on the theme of loyalty, some Aspect that may challenge your loyalty.</li>
<li>If you have a desire for something (weapon, cyberware, software, gear) let me know between sessions (here or e-mail) and I&#8217;ll set it up.</li>
<li>This campaign is going to be VERY character driven and a lot of that will be happening right here on-line.  Discuss the kinds of missions your characters would be interested in as well as your team and individual goals.  From these comments and discussions I will be building missions and situations.</li>
<li>On the same note this will be the place to discuss what you are doing during &#8220;downtime&#8221; and that may also lead to mission opportunities.</li>
</ul>
<p><span style="font-size: small;"><span class="Apple-style-span" style="line-height: 24px;">Hope you guys are all excited and I&#8217;m looking forward to Mondays.</span></span></p>
<p><a href="http://forsakendestiny.com/wp-content/uploads/2011/11/Interface-Zero-Cover.jpg"><img class="aligncenter size-full wp-image-488" title="Interface-Zero-Cover" src="http://forsakendestiny.com/wp-content/uploads/2011/11/Interface-Zero-Cover.jpg" alt="" width="231" height="300" /></a></p>
]]></content:encoded>
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		<slash:comments>8</slash:comments>
		</item>
		<item>
		<title>Extraction! [Characters]</title>
		<link>http://forsakendestiny.com/extraction-characters/</link>
		<comments>http://forsakendestiny.com/extraction-characters/#comments</comments>
		<pubDate>Thu, 29 Sep 2011 16:26:00 +0000</pubDate>
		<dc:creator>John Lewis</dc:creator>
				<category><![CDATA[Conventions]]></category>
		<category><![CDATA[DunDraCon 2012]]></category>

		<guid isPermaLink="false">http://forsakendestiny.com/?p=450</guid>
		<description><![CDATA[For those of you who are thinking about participating in this game at DunDraCon 2012 here&#8217;s a quick sneak-peek at the pregen PC&#8217;s assigned to the Deathwatch Kill-Team. Brother Konrad: Tactical Marine of the Black Templars chapter. Brother Leviticus: Librarian of the Storm &#8230; <a href="http://forsakendestiny.com/extraction-characters/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p>For those of you who are thinking about participating in this game at DunDraCon 2012 here&#8217;s a quick sneak-peek at the pregen PC&#8217;s assigned to the Deathwatch Kill-Team.</p>
<ul>
<li>Brother Konrad: Tactical Marine of the Black Templars chapter.</li>
<li>Brother Leviticus: Librarian of the Storm Wardens chapter.</li>
<li>Brother Nichodemus: Devastator Marine of the Dark Angels chapter.</li>
<li>Brother Vorsk: Assault Marine of the Space Wolves chapter.</li>
<li>Brother Donatos: Apothecary of the Blood Angels chapter.</li>
<li>Brother Calibos: Tech-Marine of the Ultramarines chapter.</li>
</ul>
<p>Over the coming weeks I&#8217;ll post additional Aspects for each of the Battle Brothers.</p>
<p style="text-align: center;"><a href="http://forsakendestiny.com/wp-content/uploads/2011/09/deathwatch-cover.jpg"><img class="size-full wp-image-451 aligncenter" title="deathwatch cover" src="http://forsakendestiny.com/wp-content/uploads/2011/09/deathwatch-cover.jpg" alt="" width="156" height="206" /></a></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Extraction!</title>
		<link>http://forsakendestiny.com/extraction/</link>
		<comments>http://forsakendestiny.com/extraction/#comments</comments>
		<pubDate>Sat, 17 Sep 2011 15:51:55 +0000</pubDate>
		<dc:creator>John Lewis</dc:creator>
				<category><![CDATA[DunDraCon 2012]]></category>

		<guid isPermaLink="false">http://forsakendestiny.com/?p=324</guid>
		<description><![CDATA[Tantalus has fallen to the Tyranid Hive Fleet.  Space Marines of the Deathwatch must undertake a desperate mission to recover an invaluable datacore and a missing tech-priest shot down near an industrial facility.  The clock is ticking as the swarm &#8230; <a href="http://forsakendestiny.com/extraction/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p>Tantalus has fallen to the Tyranid Hive Fleet.  Space Marines of the Deathwatch must undertake a desperate mission to recover an invaluable datacore and a missing tech-priest shot down near an industrial facility.  The clock is ticking as the swarm closes in on the Kill-Team.</p>
<p>This game is set in the grim darkness of the 41st Millennia and is based on the <a title="Deathwatch RPG" href="http://www.fantasyflightgames.com/edge_minisite.asp?eidm=108&amp;enmi=Deathwatch" target="_blank">Deathwatch RPG </a>by <a title="FFG Main Site" href="http://www.fantasyflightgames.com/" target="_blank">Fantasy Flight Games</a>.  We&#8217;ll be utilizing the <a title="Strands of FATE" href="http://voidstar.squarespace.com/" target="_blank">Strands of FATE </a>rule system, a FATE 3.0 based game published by Void Star.</p>
<p>Characters, dice, and accessories will be provided. No experience with the rules is necessary but players should be familiar with the Warhammer 40,000 setting.</p>
<p><a href="http://forsakendestiny.com/wp-content/uploads/2011/09/Extraction-image.jpg"><img class="aligncenter size-full wp-image-355" title="Extraction image" src="http://forsakendestiny.com/wp-content/uploads/2011/09/Extraction-image.jpg" alt="" width="234" height="300" /></a></p>
<p><strong>Update: </strong>In the coming weeks I&#8217;ll be posting more information about this game including:</p>
<ul>
<li>Pre-Gen character previews and backgrounds.</li>
<li>Rules for Warhammer 40K, Strands of FATE.</li>
<li>Mission information and intel.</li>
</ul>
<p>Hope to see you at <a title="DunDraCon" href="http://www.dundracon.com/" target="_blank">DunDraCon </a>in February!</p>
<p>&nbsp;</p>
]]></content:encoded>
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		</item>
		<item>
		<title>Wisdom is the Beginning of Fear…</title>
		<link>http://forsakendestiny.com/wisdom-is-the-beginning-of-fear%e2%80%a6/</link>
		<comments>http://forsakendestiny.com/wisdom-is-the-beginning-of-fear%e2%80%a6/#comments</comments>
		<pubDate>Sat, 17 Sep 2011 15:50:34 +0000</pubDate>
		<dc:creator>John Lewis</dc:creator>
				<category><![CDATA[DunDraCon 2012]]></category>

		<guid isPermaLink="false">http://forsakendestiny.com/?p=321</guid>
		<description><![CDATA[War rages across the renegade world of Protasia.  Imperial Storm Troopers have been assigned a mission deep behind enemy lines.  The targets: an Apostate Cardinal and a renegade Imperial Commissar. This game is set in the grim darkness of the &#8230; <a href="http://forsakendestiny.com/wisdom-is-the-beginning-of-fear%e2%80%a6/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p>War rages across the renegade world of Protasia.  Imperial Storm Troopers have been assigned a mission deep behind enemy lines.  The targets: an Apostate Cardinal and a renegade Imperial Commissar.</p>
<p>This game is set in the grim darkness of the 41st Millennia and is based on the <a title="Dark Heresy RPG" href="http://www.fantasyflightgames.com/edge_minisite.asp?eidm=50&amp;enmi=Dark Heresy" target="_blank">Dark Heresy RPG </a>by <a title="FFG Main Site" href="http://www.fantasyflightgames.com/" target="_blank">Fantasy Flight Games</a>.  We&#8217;ll be utilizing the <a title="Strands of FATE" href="http://www.voidstar.me/strands-of-fate/" target="_blank">Strands of FATE </a>rule system.  A FATE 3.0 based game published by Void Star.</p>
<p>Characters, dice, and accessories will be provided. No experience with the rules is necessary but players should be familiar with the Warhammer 40,000 setting.</p>
<p><a href="http://forsakendestiny.com/wp-content/uploads/2011/09/WitBoF-image.jpg"><img class="aligncenter size-full wp-image-357" title="WitBoF image" src="http://forsakendestiny.com/wp-content/uploads/2011/09/WitBoF-image.jpg" alt="" width="300" height="187" /></a></p>
<p><strong>Update: </strong>In the coming weeks I&#8217;ll be posting more information about this game including:</p>
<ul>
<li>Pre-Gen character previews and backgrounds.</li>
<li>Rules for Warhammer 40K with Strands of FATE .</li>
<li>Mission information and intel.</li>
</ul>
<p>Hope to see you at <a title="DunDraCon" href="http://www.dundracon.com/" target="_blank">DunDraCon </a>in February!</p>
]]></content:encoded>
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