Category Archives: Campaigns

DOWNTIME

The following rules apply to the things that occur between jobs in Interface Zero (healing, advancement, cost of living): Minor Downtime [around a week] Physical/Mental/Systems Consequences: Minor and Major Consequences clear. Severe (P) Consequences downgrade (Difficulty 4). Social Consequences: Minor … Continue reading

Posted in Rules | 4 Comments

Interface Zero Intro

Monday night’s game went well for an introduction.  Character’s look good and I’ve already got a lot of ideas for the campaign.  A Couple of points I’d like to share: Feel free to adjust and tweek Aspects as you see … Continue reading

Posted in Campaigns, Interface Zero | 8 Comments