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Category Archives: Campaigns
DOWNTIME
The following rules apply to the things that occur between jobs in Interface Zero (healing, advancement, cost of living): Minor Downtime [around a week] Physical/Mental/Systems Consequences: Minor and Major Consequences clear. Severe (P) Consequences downgrade (Difficulty 4). Social Consequences: Minor … Continue reading
Posted in Rules
4 Comments
Interface Zero Intro
Monday night’s game went well for an introduction. Character’s look good and I’ve already got a lot of ideas for the campaign. A Couple of points I’d like to share: Feel free to adjust and tweek Aspects as you see … Continue reading
Posted in Campaigns, Interface Zero
8 Comments